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1. large blaster turret, no hit marker, no health bars - in Technical Support/Bugs [original thread]
I'm taking some time off the forums until the AV/angry FW lynch mobs go away mostly cause I don't wanna read it. If I get anything I think might help solve this rather annoying bug I wont hesitate to post it. if any other tankers have had it and c...
- by knight of 6 - at 2013.12.12 00:54:00
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2. large blaster turret, no hit marker, no health bars - in Technical Support/Bugs [original thread]
CELESTA AUNGM wrote: Hello to both of you! I practice heavily on turrets of all type/location. The Notes in Patch 1.7 did have a line that said hit-indication and color-change was being "removed" (??) from the turret reticle. I don't know why C...
- by knight of 6 - at 2013.12.11 18:53:00
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3. large blaster turret, no hit marker, no health bars - in Technical Support/Bugs [original thread]
has anyone else been unable to see health bars and hit markers on infantry, vehicles, and installations? I am using the gallente federation standard turret on a gunnlogi and have had it on multiple maps in and out of FW. the issue didn't manifest ...
- by knight of 6 - at 2013.12.10 23:05:00
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4. Help Needed: Info on Disconnections/Infinite Loading - in Technical Support/Bugs [original thread]
TYPE: Disconnect TIME:15:00 EST/ 20:00GMT LOCATION: eastern sea board, near Washington DC MAP: skim junction, with the large off center tower/ion cannon thingy ADDITIONAL INFO: 2 tanks in combat one mine W/ railgun the other someone else's W/ roc...
- by knight of 6 - at 2012.11.05 20:16:00
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5. I got A fun NEW (to me) bug - in Technical Support/Bugs [original thread]
so, I'm in a squad. but I'm not. whenever I tried to get into a match it promptly told me I was not the squad leader. I when to the squad chat box and it has the usual "create squad" button and I hadden't joined any squads. so I hit the create sq...
- by knight of 6 - at 2012.11.05 18:57:00
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6. +-Isk Reward.. - in Technical Support/Bugs [original thread]
somebody forgot a few zeros somewhere.
- by knight of 6 - at 2012.10.23 23:47:00
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7. Problem with the use of injectors. - in Technical Support/Bugs [original thread]
please fix this dear god, it's so annoying. also can someone tell me if militia injectors are still blueprint? I know some gear isn't and was curious.
- by knight of 6 - at 2012.10.03 18:58:00
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8. base jumping - in Technical Support/Bugs [original thread]
it was clever not a good idea... also really a good bit of fun jumping off the buildings.
- by knight of 6 - at 2012.09.19 01:54:00
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9. dead man walking - in Technical Support/Bugs [original thread]
I don't know what happened but my health got very near zero and the screen went to the same one used when you're down only I wasn't I could hear the heart beats as well It didn't affect gameplay otherwise but it was stuck like that until I died.
- by knight of 6 - at 2012.09.18 21:23:00
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10. base jumping - in Technical Support/Bugs [original thread]
so I just finished a battle were a very creative merc used a drop ship to land on top of a sky scraper and place a drop up link. much to my surprise i could activate my inertia dampeners when base jumping off the sky scraper (kudos to you CCP :P )...
- by knight of 6 - at 2012.09.18 21:17:00
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